Wednesday, November 18, 2009 The Family


Just about done with the Moogle Family, so figured I may as well update and show what you may have to expect once every member of the Family has been completed and assembled together for a group pic.

Finally gonna finish a project that I started 2 months ago.... (yay)

Saturday, November 7, 2009 Update Time!

Sorry for the lack of updates... schoolwork, exams and all that other stuff not related to papercraft was getting much of my free time to even bother to post updates and stuff.

Anyway, for those of you following this portion of the blog, you may remember I said that I'm not too keen on a pose for Hurdy at all. Given I didn't get to find a decent rendered pose of Hurdy from the game.... I totally had to go freestyle on this one and make something up.

So here's what he looks like:

Seriously, it was easier getting him into that pose than I actually thought. I'm quite fond of this one of course.

Well, there.... I guess that's a good teaser pic of whats to come in the following days/weeks.

Friday, October 2, 2009 Project Update


Before anyone goes, "Jote doesn't have a staff!", I'm well aware of that, thank you.

Jote isn't a playable character, nor is she a guest character in the game either. However, lets just say she did become a guest character, that's how I'd imagine she would look like, and what weapon would best suit her, given she's the Elder of Eruyt Village. Staff of the Magi or Rod of Faith might be a good choice, of course I may change that depending on what I get for Mjrn (a sword maybe?). Seriously, if I'm gonna scratch pose character models, might as well make em customizable with weapons and shields to choose from. (still need to decide whether or not I'll give y'all the option to choose accessories)

So, basically what I'm saying is that once I'm done with the Moogle Family, I'm going to try out character models next. Starting off with NPC's would be a good way to start things off. As for the scale:


Jote standing right next to Momo would be 352mm (13.8in), which pretty much means I screwed up. My FFXII models are NOT in scale with Kaizo's Balthier model ;403mm (15.8in). So I'm left with the dilemma to either match my models with Balthier; making Jote at most 16-17in, and leaving the Moogles too short and out of scale, or just go ahead and stick to the scale I started with.

Crap....

Anyway, yeah... that's just about it really. Will update once I get my head straightened out. As for the remaining Moogles, will have them in a huge batch release as soon as I finish up on Monty.

Monday, September 14, 2009 Moogle Lineup 2

Decided to make a new post for Gurdy.

That's as close as I can possibly get to the reference picture that I have of Gurdy. Suffice to say, she turned out pretty darn good. She's ready for unfolding, same goes for Sorbet, who's actually ready for building. I finished Sorbet before Gurdy since I still have to figure out how I can get her in that hovering pose with some sort of stand. I'm actually thinking of using the "Moogling Station" as a make-shift stand for her, given that it's going to be behind all the Moogles anyway. So that may just work... I'll play around with the idea for a bit and see just how far it goes.

Hopefully I'll find the time this week to work on unfolding and building both Gurdy and Sorbet. So a weekend double release may just be possible. Which just leaves me with Hurdy, Horne and Monty!

Well stay tuned!

Friday, August 28, 2009 Moogle Lineup

Well, I found as much reference material that I can use to pose the Moogle Family, although, I'm still missing Hurdy. The ones I've seen of Hurdy was a simple pose, his hands on his sides and he's looking up.... that's it. It's so plain looking that I'm not inclined to use that pose for a model. So, anyway... I'll prolly pose him from "scratch".. maybe that would be best.

Guess that's it.... the pose for the 5 members of the Moogle Family is final. It just boils down to who'll be the next Moogle that will get the paper treatment. So if you want to have your say on who's the next Moogle Release, you'll need to vote on my main page! Stay tuned!

PS: Nono is becoming my most favorite Moogle in the group.

Edit:
I'm pretty much into cleaning up and posing "The Moogles 6". So far I'm already done with the cleanup work and pose for Nono, which I'm quite pleased how he turned out. That's pretty much as close as I can get to the reference picture that I have. If I do anymore changes, the pieces might end up too small for a 7in model. This is set and ready for unfolding, however, I won't do that yet... I'll finish up every Moogle in the family, and whoever you guys choose, will end up being the next release. I don't want to release everyone in a single batch coz, that's just plain crazy.

So expect random updates this weekend, kupo. (what the.....)

Edit:
Hello there, kupo!

Had a bit of difficulty getting that pose for Sorbet, it's as close as I can get before having too many steep edges. Hopefully, if I build him without folding, meaning, giving him the smooth build look, then that wouldn't be an issue. Also found the Moogling Station, this will be an added "bonus" thing for Hurdy, Horne and Sorbet, completely optional. There's no need to build 3 Moogling Stations, just one would suffice, but that's up to you.
Soooo many ideas.... Soooo little time..... Just 2 hands to work with.... geez.... Till next barrage of updates!

Thursday, August 27, 2009 New Blog Page

If you stumbled in here, then that means you were paying attention to the changes on my main blog. I moved all "Updates" related posts to this one, to clear up as much clutter and nonsense on the main blog.

So, this blog, called the "Assembly Line" will be where I'm going to post all the updates and projects that I'll be working on. The main page, "Paper and Glue" will solely be used for actual model releases. This method, simply makes things easier for you to just download the model without seeing much of my blabber.

So, if you're slightly interested in any of my updates and projects, this is the place to be.

Sunday, August 23, 2009 Moogle-Palooza, Kupo!

I'm supposed to be studying right now, for exams this week.. starting tomorrow actually..... but I can't help myself from posting this new development.

I'm not officially working on FFXII, nor am I sure how this will turn out. This will mark as the first model, that I'll try to build in a smaller scale compared to Illidan or Tonberry. I'm planning to build him at least 6 inches tall... if I have the attention span to build a model that small of course. If not, I'll scale him up a bit, maybe at most 8 inches from foot to the tip of his ears... but seriously, I'll try to get away from colossal models as much as possible.

If it's worth doing... it's definitely worth overdoing it! Kupo!

Sunday, August 16, 2009 Warcraft Fever

Oh.... hell.... yeah!

I think I've gotten the Warcraft fever already. After a successful build of Illidan, the other Warcraft models have taken residence on my laptop and they don't seem like they're going anywhere soon.

Above are just the few models that I've been playing around with. Notice how the Elven Archer, and the Heroes Sylvanas, Cairne and Grom have multiple poses? Well, in my plans to make an actual diorama, I'll need several units, so obviously it's best to have unique poses for each one. I'm not sure about the final poses for the heroes so I made several of them as well.

Also..... Illidan has been bugging me.... it just doesn't feel right to have him in a single pose. So, I'm tinkering with several versions, all of which I'll eventually build. The question here is, would I release them?
I swear, I have a serious craving to build a 3ft tall Illidan model...... darn it!

Thursday, August 13, 2009 Project Stormrage

Well, finished everything that needs to be done with Illidan (ie: pose, double sides and template) and I'll start the build this weekend. As for sharing the final product, I'm still undecided. For some reason, this new project of mine has generated far more hate than usual. Something I managed to keep track off by the use of that nifty little Stat Counter I have on the bottom of the page. Recently added that the same day I started this project, and indicated by the number it shows and the number of comments I've received since then.... it seems alot of my "fans" disapprove of my project.

You'd think they have something else better to do with their time, heh. Perhaps it has something to do with my new projects name, Illidan Stormrage? Well, anyway for those few individuals who are actually interested in my progress, just stay tuned I suppose!

Monday, August 10, 2009 A little something new......

Hmmmm, let's just say I was inspired to seek out something new to play around with.Too bad I don't have WoW, well simply because my laptop won't be able to handle that game. Warcraft 3 was barely hanging on, so I won't even bother with WoW. Anyway, Illidan won't be the only Warcraft 3 character that I'll pepakurize, it'll all depend on how he turns out then I'll build other characters. As for releasing them, well, I'll think about it. Posing the models won't be too hard, seriously, after dealing with Cloud and Tifa, this is gonna be a piece of cake!

This definitely means that Warcraft 3 will be added to my repertoire of games that I can pepakurize. So stay tuned I suppose.... this is gonna be fun!

Friday, July 31, 2009 Tifa WIP: Phase 2 Complete!

Well, sorta.....

Anyway, I've finished building Tifa, well except I haven't finished her hands just yet. I noticed that her head is.. well, quite heavy coz of her hair, and it's putting quite a strain to her neck. Would'ya believe that papercraft models can have stiff necks too?! Anyway, yeah it's a bit heavy and it's causing her head to tilt back and making the paper at the back of her neck to cave in. I may need to make some changes in the 3d model and see if there's a way to overcome this... either that or just don't bother with the double sides and use lightweight paper for the hair... dunno really, I'll just have to test those things out.

That means I won't be able to release Tifa anytime soon, Tifa was actually meant to be released today. Although, she did turn out quite well, that I must admit. She pretty much resembles the 3d model, just need to finish up with the hands and she's done. I'll probably give this model away though, so I can work on the re-build. Having Tifa around me might make me lazy to even bother fixing the neck issue..

So, just to "tease" y'all a bit.... here's Tifa, standing right next to Cloud...
Don't worry Tifa, Fezco will finish your hands tomorrow....

PS: I swear, taking that last picture was a weeee bit creepy. It's almost like Tifa was looking straight at me!

Sunday, July 5, 2009 Tifa WIP: Phase 1 Complete!

Just finished up on Tifa's pose and edits in Sketchup. A good chunk of her was missing around the hip area, since these parts are supposed to be "merged" with the front and back skirts so the model didn't have a complete butt. Decided to fix these parts up to provide better stability for Tifa, having the skirt as the main base for the entire upper body may cause problems in the long run. Adding these additional faces is necessary. Didn't bother to add any textures here since they'll end up getting covered by the skirt anyway. Also preserved the double sides for the skirts, hair and ribbons so it's your choice to add these to your final model. My opinion though, best to keep 'em so the final product would look nicer.Currently into Phase 2, which is unfolding the model and arranging the template. She'll have lesser pages than Cloud of course so it's gonna be easy (hopefully). Although, once again the fingers may be of a problem for some. But heh, a little bit of patience goes a long way.Oh yah, and to give you a better idea of what the final product should look like when she's posed beside Cloud, here's a pic of them. Both in Pose A and Pose B arrangement. (Pose A is Cloud holding the Buster Sword over his shoulder, Pose B is Cloud with the Buster Sword on his back)So anyway, that's it for this update, will continue the unfolding and then will pick up where I left off next weekend, by then I'll prolly start on the build. So Tifa will be yours shortly. (damn... wish weekends should be 5 days long and school days should be 2 days long instead)

Thursday, July 2, 2009 Tifa Lockhart WIP

My apologies for not posting as much updates as necessary, it's just that after getting home from school, the last thing on my mind would be paper craft. Besides weekdays are just too short and too tiring for me to do anything else after homework is done.

Anyway, working on Tifa is giving me the opportunity to try out a new way for me to pose models. Albeit a more tedious process, but it does ensure that I get the pose done properly without much backtracking on where I messed up. Yes there is an "undo" button, but you can only go so far with that, that it doesn't usually help as much.Well, as you can see she actually has a MUCH better looking elbow pose than Cloud. I hate to admit it, but hey, at least this new process I'm working with is providing a better result. She's more or less nearing the actual pose that I'm going for, but of course I'll change it a bit to make it more.... hmmm, "girly". Tifa just screams "tomboyish" to me.. still... rawr!This is where I left off last weekend. You can clearly see me using Tifa's right forearm as a guide to pose the left forearm... yeah I know that's cheating, but that's the best way to actually replicate the process I did on the right arm without messing up too much.

Hopefully I'll be able to finish up on the pose this weekend and if I'm lucky enough start on the unfold. Anyway, guess that's all for this update... need to get some much needed sleep *yawns*.

Saturday, June 20, 2009 Projects & Updates

Weekend already?! Wheeee!!! I'll be able to prolly spend most of my weekend continuing my projects, also maybe slip in a pending paper craft model to build. Depending on how "easy" it could be, I could maybe slip in another model. I just love weekends.

Anyway, as for my projects, in previous post I mentioned a couple of them in passing just to make that post slightly "productive", so here's a "preview" of two of those models I intend to build, also a pic of my previous release, Cloud, in case nobody realized the material I posed Cloud from.So, Tifa is definitely going to be standing right next to Cloud, so far I managed to get Tifa's arms to her sides, I just need to replicate the pose she has on the right picture and she'll be ok. I originally wanted to have Tifa in her classic pose, but that won't work if she's standing next to Cloud. Considering I can only work on my projects only on the weekends I would assume this will take me a month or so to finish up. Also hoping that in that time frame I may be able to learn something new that I can incorporate on the final edits on Tifa and future projects.As for Aerith, she's in the "idea" stage as of now, but judging from the source material I found to pose her from, she may also make it to my build roster. She'll definitely be sitting rather than standing, so that would mean I would need to pose her legs properly, not to mention get her to balance without tipping over.As for the other models I mentioned, I have yet to find a proper source material to pose them from, so no preview pic will be available till I find one. Hopefully I would find some to choose from, or I could just make a custom pose instead, depends really.

Anyway, that's all, will pose an update when it calls for it. For now, this will have to do.

Monday, June 1, 2009 Cloudy Skies

Quick post about an upcoming release, namely KH2 Cloud Strife. What? Why're you lookin at me like that?! Of course I was gonna continue the project, just wasn't sure when and how will I release Cloud.
Just about done with the build and so far he looks pretty damn good. Although at this point I'm a bit concerned about who's gonna build him (yeah Kaizo, it just occurred to me just how "holyf***colossal" he is). The fingers and head look scary at first, but was easy to build no problems there at all. It's the final pose that I would release that's actually bugging me. (picture above lacks the head and left hand)

Would y'all prefer a Cloud model holding the Buster Sword over his shoulder (like the build I'm making), OR a Cloud model having the Buster Sword strapped to his back? Obviously his arms would both rest on his side if you chose the 2nd option

Oh, and before you make up your mind.... the Buster Sword is 34 inches LONG, just take that into consideration while y'all make your decision. Oh yeah, if the model was any smaller... you'll have a really hard time building the wolf head, seriously.

Anyway, I'll add a poll thingy on the side bar. If anyone's interested just vote... if no one cares, then, whatever, I'll release the model AS IS, without making the necessary changes. The poll will be available till June 8, so vote as much as you want, on the pose that you want. If there's no definite result, I'll extend the voting time for an additional week.

Sidenote: Reason I'm asking, is that I don't want to go through the whole redesign and unfold process again, then no one is interested in building either version. This is the last week for my summer vacation and I plan on doing other things than just focus on Cloud.

Edit:
Dunno whats wrong with the poll, it keeps saying 6days left, but it's supposed to go down on the 8th.... whatever I guess.

Edit:
I figured it's best to have an actual comparison of both versions. Went with another classic pose we usually see Cloud in, who's ready to draw his sword. Also, I just remembered that I don't really need to redesign or unfold the model again, I can just import the different arm position into the existing .PDO file that I have... I just trolled myself apparently. So the poll is relatively useless at this point, however, I'm actually interested in which pose y'all would prefer.

Anyway, I'll edit the poll questions... y'all can either choose Pose A or Pose B. I think it's pretty darn easy to figure out which is A and B, right? So to the individuals who already voted, y'all can vote again if you wish.

Saturday, May 2, 2009 Slight Update + Cloud WIP

(There's alot of blabber going on, so scroll down)

My apologies for not updating my progress with LeBlanc. Rest assured, I'm already working on the test build, final build and instructions so I can provide the release as soon as I can.

However, I have to admit... I'm also a bit distracted by building other paper craft models on the side. Oh, by the way, I learned something new just a couple of days ago. Lets just say, it deals with the matters of the heart.

I think I'll leave it as that.... for now.

Edit: May 3
Bleh.... might as well give in and reveal the next big ambitious project. Since I really need guidance on this one. I was actually inspired by Ninjatoes Kingdom Hearts Cloud model, to pursue other games other than FFX-2. Also coz I just learned how to extract models from Kingdom Hearts 3 days ago.
I need to learn 3d modeling and figure out how to actually pose him. If not, then......... Funny thing is, it's my summer vacation and yet I'm actually studying?! HAHAHAHA

Edit: 15mins later
After a few minutes of making that edit, I learned something new again! LOL

Edit: 36hrs later
Yes people, another edit. In case you're wondering why it's taking so long to release LeBlanc, I had to re-do the build process for her torso and arms, and I modified the template to compensate for those changes I made. I just hope it works out this time.
In other news....
I've just about started making some real progress with Cloud. To think, 36hrs ago I had no clue whatsoever on how I'm gonna tackle this new project. Cloud was in the default "T" pose, and now he has his left hand clenched into a fist, and both arms are resting on his sides!! It's all thanks to Kaizo and Ninjatoes for providing me tips on how to pose Cloud in 3DS that I've gotten this far. Thanks alot guys!!!!

That's all for now, it's going to be a really busy week and I have some more surprises for y'all... stay tuned!

Edit: 45hrs later.... bleh
Looks like I'm on a roll with this one. I'm still undecided on the actual pose... but this one... seems... rather familiar.... like I've seen this pose before. I just hope that all this posing and stuff would be feasible once he gets unfolded.... IF he's possible to be pepakurized, that is....

Edit: ++hrs later
Well, I've done what I can possibly do ATM with Cloud. Unfortunately, my complete lack of experience in dealing with such HIGH poly models such as this has made me realize I was aiming waaay beyond my own skills (Also coz Kaizo was kind enough to tell me that the model can't be built as it is). Sure it was fun to actually learn from 2 of the BEST paper crafters out there, but I still have a crapload to learn. I'll re-visit this model from time to time, whenever I learn something new, but for now, Cloud is on indefinite hold. Unless someone out there manages to work with KH2 Cloud.....

/me has gotten his butt whooped by Cloud

Monday, April 20, 2009 LeBlanc WIP

Ok, time for an update on my work with LeBlanc and other stuff.

As you can see, LeBlanc is nearly done. I worked on the layout over the weekend. I cleaned up most of the clutter from the previous WIP screen shot. If you noticed, I even integrated Kaizo's trademark style.

Obviously I don't have a style of my own just yet, hence I used the horizontal banding method on LeBlanc. Rest assured, as time goes by, I would hopefully have a style of my own. And I do hope that style works out...

Anyway, I still need to layout LeBlanc's head.... and yeah, it's gonna be hard. Especially having all those spikes. It's one thing to have a couple of spikes... but having a head full of spikes is a whole new ball game. Hopefully, I'll be done on the layout before the week is over. Then maybe I can start on the test build. Oh, and here's who I'll be working on next.

I'm really starting to enjoy working on my own projects than building a model that someone else pepakurized. It's a lot more gratifying than usual. It adds another layer of excitement, from extracting the model till laying out the pieces, then finally building the model. Not to mention the fact that you actually get to see a model that you want to get pepakurized.

Well, thats all for now... time to get some sleep so I can start fresh on LeBlanc tomorrow.

Edit:
Ok, it's Tuesday, woke up early to get a head start on LeBlanc... hehe, head start.. get it? ಠ_ಠ

Anyway, it's just about lunch time, and oi vey.... do I have a stiff neck. I tend to tilt my head in the same manner that LeBlanc does.... and oh boy, was that a bad idea. *cracks neck*

Edit 2:
Ok, I've done what I can to make the hair as easy as possible, but there's still much "work" for me to do, thats just a few of the spikes I was able to fix till now. Do remember I'm building this for myself, I'm just sharing her with everyone else. I'm not aware of the skill level of whoever wants to build LeBlanc, so don't complain if it's too hard, if ever you do decide to build her.

Edit 3:
It's Friday, finished up on LeBlanc's layout since Wednesday and was about to start off with the test build today, unfortunately, my printer doesn't want to cooperate with me.

Shown above is the HP Photosmart All-In-One C6180 printer that I've been using for a couple of months now. Recently ran out of yellow ink after my last papercraft build, Kurt Zisa.

I still have alot of ink left to test build LeBlanc, without textures, and with using just the black ink. But nooooo, my HP printer does not give a damn, even if I want to print in grayscale.

What was HP thinking when they added that feature?! The product prints well, the colors are crisp and vivid but this feature ruins it all. I mean, sure it's prolly my fault for not having some spare ink on hand for such occasions, but still... I want to print using ONLY the black ink, so what gives HP?!

I'll prolly get the new ink set I had ordered a couple of weeks ago arrive by Monday. So till then, I'll just mess around with Yuna's Psychic Dress Sphere. Who knows, I might end up making a double release before the month ends.

Friday, April 17, 2009 Lets Pepakurize!

Well, I couldn't wait until tomorrow for me to post something new in this thing. Also, I wanted to beat Kaizo before he starts using "pepakurize" in some point or another. LOL

Here's a screen shot of what models I have in mind to build. They are not arranged in any order, so at anytime, if I feel like making a Lady Luck Yuna, I'd go for that... or maybe her Psychic Dress Sphere outfit. If you're wondering, those were extracted from the FFX-2 Greatest Hits game.. surprised.. I sure was. Anyway, this may still change of course, especially if I find making Rikku's hair a nightmare to fix up... look at all those double sides ಠ_ಠ. Ah, yes.... Paine is definitely sexier in her Dark Mage look *le drool*.


Onto the real subject of this blog then.. my first, very ambitious project. Her Royal Highness.... The Queen of Hearts.... The Lady LeBlanc!


Yep, a very ambitious project indeed for a first time "pepakurizer" (you see what I did there right?).


As you can see, I made some minor tweaks to the model. It wasn't really necessary, but I wanted to anyway. I don't know how to simplify models yet.. so hopefully as time goes by I may learn a few tricks along the way.


The default unfold scared me a bit. But after a few lessons from Kaizo, namely from his videos, I may be able to fix the layout as best as possible.

So yeah, lotsa good times ahead of me. Hope to finish at least 2 models before my summer vacation ends... or it'll be quite sometime before I stir things up again. Well, that's all folks...


P.S: If y'all are wondering what the deal is about "pepakurize" and "pepakurizer", it's just a term I came up with (also happens to be a WIP blog name) since using the word "design" apparently angers some individuals, therefore unleashing their wrath on unsuspecting paper craft enthusiasts. That does not mean they won't be offended by the new term anyway..... so who knows. ಠ_ಠ

P.S.2: Yes indeed I'm a chatterbox....... I know ಠ_ಠ

Quintessential whatnots!

I wanted to share some knowledge that I have about Paper Craft, but then again, I'm just a newcomer with 3mons background in Paper Craft. What knowledge is there can I actually share that others before me have already done right? Besides, I'm still learning html, so what right do I have to post what I know about Paper Craft!? LOL

So, lets just start with the basics, the purpose of this blog and certain policies.

As I previously stated, this blog would just host the documentations of my "work in progress" and releases. I wanted to keep my projects to myself, but then, that'd be for an audience of.. well, myself. So figured I might as well share what I can, and at least get some comments about the model while I'm at it.

Projects Revision 1.1:
I do have other projects in mind, and I'm constantly thinking of something new to play around with. It all depends on my interest for that particular model that would determine the order of things, and whether or not will I scrap the model that I'm least interested in or inclined to build.

For now though, I'm limited mostly around Final Fantasy X, Final Fantasy X-2, Final Fantasy XII, Kingdom Hearts, Kingdom Hearts 2 and Warcraft 3 models. Most of which, I manually pose the models to my own preferences. It takes time, and alot of patience on my part.

Project Releases Revision 1.1:
As stated above, this blog serves that purpose. I won't release any of my projects on other sites besides this one. If you wish to host my releases or make a news post about my projects, then so be it, however I would appreciate it if you're inclined to "share" my release with everyone, perhaps a link to my blog would suffice, rather than a direct link to the file. ^_^

I don't work on my projects 24/7, I still have other important matters to attend to, so I won't be giving out promises or a date release on any of the projects I have in mind. If I build it, I will release it......

Requests Revision 1.1:
I don't take requests, well, why should I? I prolly won't be able to work on anything else besides what I already have. If I take requests of a particular game or model that I don't have any access to, then that request would be pointless. Now, if for some reason someone comes up with a request and provides the materials, I may accept that request. It would still depend if I'm interested in pursuing to see the finished product. Of course, you would also need to consider my paper craft experience. ^_~

Commissions, Donations:
Out of the question. Sure I love money too, who doesn't right? But I won't accept those either. This is a hobby of mine NOT my livelyhood. If I wanted money so badly, I'd drop out of school and look for a job. But thats not the case here right? So, if anyone does plan on hiring me for a commission in the future, it's best for you to put your money into good use and donate them to the poor and homeless. Share the love people. ^_^

Well, I do believe I've covered everything in this post. I'll update if it calls for it. Stay tuned for my next entry that would showcase some models that I DO plan to build/release.


I think I have a new mantra here..... If I like it, I will build it... If I build it, I will release it... (dang, that sounds so stupid LOL)

Thursday, April 16, 2009 Blogging 101

Uh, first post... HOOORAAAAY!!!!

Anyway, this is just something I decided to make to publish my work in papercrafting. I just started recently, so I don't have anything to release yet as of now. But I am working on something. Also, I'm a complete idiot when it comes to stuff like this, html and whatnots, so I have no clue how to fix this darn thing.

Anyway, so far I've finished adding a few tweaks to the model. By that, it means adding a few more faces to the model to print out, but I think it was necessary to make those improvements. Well, it's up to you to decide if those changes were needed.

Uh, I had to look for an appropriate mentor to help me out in getting started, so I think I chose the best person for that job. Definitely helped me out, considering his models got me started into paper crafting. Dunno if he'd want his name mentioned here or not... but might as well do, since he deserves a great round of applause... y'all know him as Kaizo.

Honestly, it took me a bit to figure out how to add his name to that link.... how sad is that? LOL

Guess that's all for now... I need to look up on this html stuff. C'ya!

Edit:
Just chose a simple looking template, tried to figure how those freaky codes worked. Got the size of this post window a bit bigger... and... uh, that sidebar thingy moved a bit... jeeez, I'm a sad piece of work huh?